Hey there! This boat was something I made because I wanted to practice creating some kind of a vehicle. The model was built a while ago during a two week school project regarding hard surface modelling. I just had to unwrap & texture it. Most of my reference was taken from Uncharted 4 during the 'At Sea' chapter.
I also made a fitting environment in Unreal where the boat can be seen under different lighting scenarios. The wood material used for the floor was made by combining / photobashing multiple textures. Something similar was done for the hull. For the outboard motor I created a high poly model in Max, and my low poly in ZBrush. Marmoset was used to bake the maps for use in Painter.
I hope you liked it. Feedback is always welcome!
Take a closer look at this model, the textures and wireframe using the Model Inspector!